One of the key elements of any good soulslike is good enemy design. Imagine Demon’s Souls without the Mind Flayers, Bloodborne without the vicious werewolves that roam the streets of Yhanam, Dark Souls without those wheel skeletons… I actually I did imagine that last one, and that actually sounds kind of nice. The point is,… Continue reading Meet the Enemies of Lords of the Fallen
Tag: Lords
Lords of the Fallen: Hands-On Preview
The original Lords of the Fallen holds the distinction as being one of the first non-From Software developed Soulslikes to put its own unique stamp on the genre. It’s a stamp that, nearly ten years later, is very faint and hard to make out, and also has itself been stamped over many times. That said,… Continue reading Lords of the Fallen: Hands-On Preview
Lords of the Fallen: A Deep Dive Into the Umbral Realm | IGN First
At the heart of Lords of the Fallen is the existence of two parallel realms: The realm of the living, Axiom, and the realm of the dead, Umbral. What makes them special in gameplay is the ability of the player to both reach across, and fully transition between those realms. But there’s a lot more… Continue reading Lords of the Fallen: A Deep Dive Into the Umbral Realm | IGN First